The 3D geometry of visuomotor velocity
transformations for pursuit eye movements
Gunnar Blohm, Pierre Daye, Philippe
Lefevre
Saccade planning requires a geometric transformation between the
retinal stimulus and the desired motor plan to acquire the target
(Crawford & Guitton 1997). This reference frame transformation
problem has, however, never been considered for velocity signals.
Therefore we asked whether a separate 3D visuomotor transformation of
velocity signals was theoretically required by modeling the underlying
geometry. We then tested our model predictions in a series of smooth
pursuit experiments.
We used quaternions to model the 3D eye-in-head geometry. Our model
predicted that a visuomotor velocity transformation would require the
use of extra-retinal 3D eye-in-head position to convert the retinal
velocity input into spatially accurate behavior and should include
three different components; (1) the same retinal velocity should result
in different eye rotation axes depending on eye-in-head position, (2)
false torsion due to off-axes eye positions must be compensated for and
(3) ocular torsion (e.g. due to the VOR) must be accounted for.
We tested these 3 predictions on human subjects. Subjects were required
either to pursue a moving target viewed under different vertical
(prediction 1) or oblique (prediction 2) eye positions, or viewed under
different head roll angles in order to obtain VOR-induced eye torsion
(prediction 3). We measured 3D eye-in-head position (Chronos: 400Hz)
and head-in-space position and orientation (Codamotion: 200Hz) and
analyzed the open-loop gaze pursuit response, i.e. the first 100ms
after pursuit onset (velocity threshold with backward extrapolation).
We then compared the observed pursuit response to the predictions of
the model: if no transformation was performed, pursuit direction should
best correlate with the retinal target movement direction; a complete
3D velocity transformation would be reflected in spatially accurate
pursuit.
We found that for all 3 predictions, the direction of pursuit
initiation was spatially accurate and did not follow the retinal (no
transformation) hypothesis. This suggests that the brain indeed
performs a complete 3D visuomotor velocity transformation for smooth
pursuit eye movements that is different from the previously described
visuomotor transformation of position signals for saccades. Since
pursuit direction was accurate even for torsional values outside of
Listing’s plane in our head-roll condition (prediction 3), we rule out
the possibility that the velocity transformation geometry we describe
here could be accounted for by the mechanical properties of the plant,
e.g. through pulleys.
Supported by: Marie Curie (EU), FNRS (Belgium), IAP (Belgium), ESA
(EU), ARC (UCLouvain, Belgium), NSERC (Canada), Botterell Fund (Queen’s
University, Canada)